
I saw on the hex forum that some guy posted a cool looking red/blue deck built around some artifact cards called "slaughtergear" when I checked my account I saw I had 3x of the uncommon slaughtergear but none of the rare or legendary ones. what is AoM6? I fought Armies of Myth and it was an easy fight, it sounds like you can fight it over and over and it grows in strength each time? If you beat it 6 times do you get a special reward? And if that is really what it is, did I miss some quest line that tells me to keep fighting that thing? I just did a 1 and done.Ģ. I got the equipment for it that pumps it up, looks very powerful.ġ. Next I want to run 3 or 4 orcs through and get the 2/2 black card, I think it is Hunger of the Mountain God. I think I also got pretty lucky because I pulled the lady Devonshire card out of the pack and that thing looks like a beast. Pretty much turn 4 or 5 kills every game, never lost a round. I think a large part of how sick it is may be due to the bug where the AI won't even play a land if you use the power. I beat Wiktor last night with that Dwarf warrior deck you posted, holy cow that thing is sick. Blood agro is a little more consistent than the red version since it has a lot of life drain so you aren't on a clock to win before turn 6'ish.

Similar to the red version, but this time using the blood orcs. Necrotic, Vennen: Warrior - pure blood orc agro. This deck is a little slow in the early turns, but once I start to play a few briar legions, it's a win. I splash red/blue/blood depending which race I'm running since green doesn't have much removal on it's own. Human, Orc, Dwarf: Warrior - pure red orc agro deck, fast games that can win by turn 4-5 on average although I find that if I stall out a turn or two early, these decks struggle to catch back up.Ĭoyotle, Elf, Shinhare: Cleric - green plant based using briar legion, briar patch, vine trap (with gloves), and bramble creeper. Some of the decks I've been using to power through early campaign for farming on a budget are: Looking forward to trying it once it's complete. Have the dream deck built now with all equipment except I'm still short 1 enter the dream.

I also clear the dream dungeon each run for the first time bonus pack to try to get all the parts for a dream deck to use in arena. If you want to know more about the current content, read this PvE Campaign Overview and if you are interested what all of us can expect in the future, then the Future of HEX article is right for you :-).Īnd now please excuse us, we are going to create our own character and kill some bosses with our perfectly build deck :-).Been running all the races through to the first city to get all the racial cards. But we believe that it is possible and HEX: Shards of Fate will be the proof. Only the time will show up if it is even possible to try and do something similar in a card game. For now we still cannot try how the raids and guild operations will work but at least everyone can now try HEX (without the beta status) and level up his or her hero, defeat bosses, complete dungeons and simply do the stuff which are often given to players only in the majore mmorpg games. And one of the promised feature was a campaign, PvE content, guilds, raids and much more. Since 2013 the developers were working hard on the game and wanted to give their fans, supporters and players game with a unique experience for a Trading Card Game.
